====== Missing MetaHuman Skeletal Mesh ====== This is an occasional bug we have run into where the downloaded MetaHuman character assets are missing the common skeletal mesh required by the plugin ''/MetaHumans/Common/Female/Medium/NormalWeight/Body/f_med_nrw_body''. This causes the retargeting process to fail with the following error: {{ :ue5-mixamo:missing-meta-error.png |Retargeting error message}} Opening the common IK Rig asset that comes with MetaHuman characters 'MetaHumans/Common/Common/IK_metahuman' also displays a warning for this missing file. Normally this would be the default preview skeletal mesh used by the IK Rig, but in this case there is none. {{ :ue5-mixamo:missing-meta-ikrig-warning.jpg?800 |IK Rig asset warning}} This is seems to be a bug with the content delivery through Quixel Bridge and has been reported to Epic. ===== Suggested Workaround ===== So far in our testing this only happened with a single character preset. Other characters were unaffected and correctly imported the common skeletal mesh. So if you run into this issue you can try downloading and importing a different MetaHuman character preset. This should import the missing skeletal mesh asset and fix the issue. ===== From other users ===== How some of our users solved the problem. [[https://discord.com/channels/898503629655408660/898527797788676106/1128371682592170136|activ8te — 2023/07/11, 19:06]] > I was getting an error message from the plugin that it could not find the right metahuman skeletal mesh. (''f_med_nrw_body.f_med_nrw_body''). I added another metahuman female to the project and then retargeting worked. [[https://discord.com/channels/898503629655408660/898527797788676106/988043177049083904|iwo — 2022/06/19, 13:30]] > Fixed it by going into the custom exported MetaHuman Folder „Hana“ or whatever your MetaHuman is called. From there go into the directory Daniel mentioned above (''MetaHumans/Common/Female/Medium/NormalWeight/Body/'') duplicate the ''f_med_nrw_body'' and move it to the directory where it’s missing. Don’t forget to rename the duplicate right after moving it.