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ue5-mixamo:changelog [2023/09/14 12:11] Staff |
ue5-mixamo:changelog [2025/12/10 14:46] (current) Staff |
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| ====== Changelog ====== | ====== Changelog ====== | ||
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| + | ===== v2.3.1 ===== | ||
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| + | Added support for UE5.7. | ||
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| + | ===== v2.3.0 ===== | ||
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| + | Added support for UE5.6. | ||
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| + | New features: | ||
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| + | * Improved support for MetaHumans including the new MetaHuman Creator plugin. | ||
| + | * Added support for IK bones to streamline the integration of Mixamo assets with UE Mannequin based IK setups such as the updated Third Person template provided with UE 5.6. | ||
| + | * Retargeted Mixamo skeletons now include the standard Mannequin IK bones for hands and feet. | ||
| + | * Retargeting between Mixamo and Mannequin skeletons now generates animation for the IK bones allowing them to work correctly with runtime IK systems such as foot placement. | ||
| + | * Various updates to the generated IK Rig assets to improve retargeting results, including better foot placement and head rotations. | ||
| + | * Updates to the generated IK Retargeter assets to work with the new retarget op stack in UE 5.6. | ||
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| + | ===== v2.2.8 ===== | ||
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| + | Added support for UE5.5. | ||
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| + | ===== v2.2.7 ===== | ||
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| + | Added support for UE5.4. | ||
| ===== v2.2.6 ===== | ===== v2.2.6 ===== | ||