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ue5-mixamo:mixamo-control-rig [2026/04/08 12:38] Staff |
ue5-mixamo:mixamo-control-rig [2026/04/08 12:40] (current) Staff |
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| ==== Converting a Control Rig track to layered in the sequencer breaks the rig ==== | ==== Converting a Control Rig track to layered in the sequencer breaks the rig ==== | ||
| Due to a bug in UE 5.5 and 5.6, using the //Convert To Layered// option on a control rig track is likely to cause problems with the rig. | Due to a bug in UE 5.5 and 5.6, using the //Convert To Layered// option on a control rig track is likely to cause problems with the rig. | ||
| - | {{ : | + | {{ : |
| //Note: In 5.7 this issue is fixed, however if the sequence contains other characters with control rig tracks, any animation on those tracks will likely be broken.// | //Note: In 5.7 this issue is fixed, however if the sequence contains other characters with control rig tracks, any animation on those tracks will likely be broken.// | ||
| **Workaround: | **Workaround: | ||
| - | {{ : | + | {{ : |
| ==== Finger Proxy Controls not working in layered mode ==== | ==== Finger Proxy Controls not working in layered mode ==== | ||