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ue5-mixamo:mixamo-control-rig

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ue5-mixamo:mixamo-control-rig [2026/04/08 12:38]
Staff
ue5-mixamo:mixamo-control-rig [2026/04/08 12:40] (current)
Staff
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 ==== Converting a Control Rig track to layered in the sequencer breaks the rig ==== ==== Converting a Control Rig track to layered in the sequencer breaks the rig ====
 Due to a bug in UE 5.5 and 5.6, using the //Convert To Layered// option on a control rig track is likely to cause problems with the rig. Due to a bug in UE 5.5 and 5.6, using the //Convert To Layered// option on a control rig track is likely to cause problems with the rig.
-{{ :ue5-mixamo:mixamo-cr-convert-layered.png?direct | The Convert To Layered option for a control rig track}}+{{ :ue5-mixamo:mixamo-cr-convert-layered.png?direct&600 | The Convert To Layered option for a control rig track}}
 //Note: In 5.7 this issue is fixed, however if the sequence contains other characters with control rig tracks, any animation on those tracks will likely be broken.// //Note: In 5.7 this issue is fixed, however if the sequence contains other characters with control rig tracks, any animation on those tracks will likely be broken.//
  
 **Workaround:** Remove the existing Control Rig track and add a new one with the Layered option enabled. **Workaround:** Remove the existing Control Rig track and add a new one with the Layered option enabled.
-{{ :ue5-mixamo:mixamo-cr-add-layered.png?direct | Adding a layered control rig track}}+{{ :ue5-mixamo:mixamo-cr-add-layered.png?direct&600 | Adding a layered control rig track}}
  
 ==== Finger Proxy Controls not working in layered mode ==== ==== Finger Proxy Controls not working in layered mode ====
ue5-mixamo/mixamo-control-rig.1775644736.txt.gz ยท Last modified: 2026/04/08 12:38 by Staff