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ue5-multiworld:performance-impact [2022/12/15 12:55] Staff created |
ue5-multiworld:performance-impact [2022/12/15 14:12] (current) Staff |
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| - | ====== How does MultiWorld | + | ====== How does MultiWorld |
| While the performance impact of the MultiWorld plugin is negligible, you must roughly consider that all active UWorld instances consume memory and all ticking worlds consume time. | While the performance impact of the MultiWorld plugin is negligible, you must roughly consider that all active UWorld instances consume memory and all ticking worlds consume time. | ||