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ue5-mixamo:missing-metahuman-skeletal-mesh [2022/08/12 17:46] Staff |
ue5-mixamo:missing-metahuman-skeletal-mesh [2025/03/25 15:49] (current) Staff Added quotes on how other users solved the problem |
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| ====== Missing MetaHuman Skeletal Mesh ====== | ====== Missing MetaHuman Skeletal Mesh ====== | ||
| - | This is an occasional bug we have run into where the downloaded MetaHuman character assets are missing the common skeletal mesh required by the plugin '/ | + | This is an occasional bug we have run into where the downloaded MetaHuman character assets are missing the common skeletal mesh required by the plugin |
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| ===== Suggested Workaround ===== | ===== Suggested Workaround ===== | ||
| - | So far in our testing this only happened with a single | + | So far in our testing this only happened with a single character |
| + | So if you run into this issue you can try downloading and importing a different MetaHuman character preset. This should import the missing skeletal mesh asset and fix the issue. | ||
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| + | ===== From other users ===== | ||
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| + | How some of our users solved the problem. | ||
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| + | [[https:// | ||
| + | > I was getting an error message from the plugin that it could not find the right metahuman skeletal mesh. ('' | ||
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| + | [[https:// | ||
| + | > Fixed it by going into the custom exported MetaHuman Folder „Hana“ or whatever your MetaHuman is called. From there go into the directory Daniel mentioned above ('' | ||